Real-time Speech and Music Classification by Large Audio Feature Space Extraction

Soft / Music Magazines 12-10-2016
Real-time Speech and Music Classification by Large Audio Feature Space Extraction
This book reports on an outstanding thesis that has significantly advanced the state-of-the-art in the automated analysis and classification of speech and music. It defines several standard acoustic parameter sets and describes their implementation in a novel, open-source, audio analysis framework called openSMILE, which has been accepted and intensively used worldwide.

The book offers extensive descriptions of key methods for the automatic classification of speech and music signals in real-life conditions and reports on the evaluation of the framework developed and the acoustic parameter sets that were selected. It is not only intended as a manual for openSMILE users, but also and primarily as a guide and source of inspiration for students and scientists involved in the design of speech and music analysis methods that can robustly handle real-life conditions.

Table of contents (7 chapters)

Introduction
Acoustic Features and Modelling
Standard Baseline Feature Sets
Real-time Incremental Processing
Real-Life Robustness
Evaluation
Discussion and Outlook

home page:

http://www.springer.com/gp/book/9783319272986
Related articles
DAFX: Digital Audio Effects by Udo Zolzer DAFX: Digital Audio Effects by Udo Zolzer
Soft / Music Magazines 21-03-2016
The rapid development in various fields of Digital Audio Effects, or DAFX, has led to new algorithms and this second edition of the popular book, DAFX: Digital Audio Effects has been updated throughout to reflect progress in the field. It maintains a unique approach to DAFX with a lecture-style introduction into the basics of effect processing. Each effect description begins with the presentation of the physical and acoustical phenomena, an explanation of the signal processing techniques to achieve the effect, followed by a discussion of musical applications and the control of effect parameters. Topics covered include: filters and delays, modulators and demodulators, nonlinear processing, spatial effects, time-segment processing, time-frequency processing, source-filter processing, spectral processing, time and frequency warping musical signals.

Updates to the second edition include:

Three completely new chapters devoted to the major research areas of: Virtual Analog Effects, Automatic Mixing and Sound Source Separation, authored by leading researchers in the field .
Improved presentation of the basic concepts and explanation of the related technology.
Extended coverage of the MATLABTM scripts which demonstrate the implementation of the basic concepts into software programs. 
Companion website (www.dafx.de) which serves as the download source for MATLABTM scripts, will be updated to reflect the new material in the book.

Discussing DAFX from both an introductory and advanced level, the book systematically introduces the reader to digital signal processing concepts, how they
can be applied to sound and their use in musical effects. This makes the book suitable for a range of professionals including those working in audio engineering, as well as researchers and engineers involved in the area of digital signal processing along with students on multimedia related courses


This Is A Guitar: The World’s Easiest, Most Basic, Beginner Friendly Introduction To Guitar This Is A Guitar: The World’s Easiest, Most Basic, Beginner Friendly Introduction To Guitar
Soft / Music Magazines 15-03-2016
If you have never touched a guitar in your life, this is the book for you. If you know absolutely nothing about the guitar, this is the book for you. It is simple and to the point, using bare bones descriptions and images to teach you the basic fundamentals of the acoustic and electric guitar. You will also learn how to play notes, proper picking technique, plus how to tune the instrument. All in all, giving you a solid foundation for moving on to your next level of playing the guitar.
Making Music with Sonic Pi: An Edutainment Factory Book Making Music with Sonic Pi: An Edutainment Factory Book
Soft / Music Magazines 5-03-2016
Music is one of the truly great achievements of mankind. And there is no man on earth who does not like music. Software and computers are a recent achievement and many processes and industries are now reliant.

Every child can learn the basics of programming with Sonic Pi. It is a lot of fun doing this while learning a lot about music. 

This book describes the fundamentals of Sonic Pi explained in such a way that a child can understand it. The book is suitable as an accompaniment to teaching as well as for self-learning.
Guitar: Guitar Scales Demystified; Beginners Guide To Guitar Scales Guitar: Guitar Scales Demystified; Beginners Guide To Guitar Scales
Soft / Music Magazines 26-11-2015
Have You Ever Wanted To Play Guitar, But Didn’t Know How? Guitar Scales Demystified Clears Up Every Single Question You Have With Guitar Scales Once And For All! 

In Guitar Scales Demystified You’re about to discover how to...

Proven steps and strategies on how to learn all about guitar scales and methods of reading those scales. It is designed for a beginner to learn guitar scales quickly and easily.

What sets this book apart from other books and material found on the Internet is that we teach and emphasize a self-decoding process using interval patterns. We will be giving you a broad overview of all of the different types of guitar scales, and letting you know which ones are used most commonly and with what type of music. There are so many scales that exist, that it is difficult to keep them organized. This book will help you understand the scale terminology so that the scales remain organized. This book also provides insightful information on the importance of learning guitar scales. It breaks the guitar scales down for you in an easy-to-understand way.

Being that there are so many guitar scales to learn, a beginner may wonder where to even start. It may become rather overwhelming. That is where we come in. We don’t want you to be overwhelmed. It is not necessary to memorize every note in every guitar scale; if you memorize the format alone, you will be able to train your brain to practice the scales in our effective learning method. We also have a handy

Here Is A Preview Of What You'll Learn in Guitar Scales Demystified...

What Scales Are And Why You’ve Got To Master Them For Ultimate Guitar Success!
Using Guitar Scales Self-Decoding For Super Quick Guitar Mastery!
Actual Professionally Created Images For Enhanced Grasping Of Guaranteed Guitar Scales Fast Learning.
Fast Start Guitar Scales Mastery Application. Quick Take Massive Action Steps To Get You Playing Now.
And much, much more!


Computational Music Analysis by David Meredith Computational Music Analysis by David Meredith
Soft / Music Magazines 3-11-2015
This book provides an in-depth introduction and overview of current research in computational music analysis. Its seventeen chapters, written by leading researchers, collectively represent the diversity as well as the technical and philosophical sophistication of the work being done today in this intensely interdisciplinary field. A broad range of approaches are presented, employing techniques originating in disciplines such as linguistics, information theory, information retrieval, pattern recognition, machine learning, topology, algebra and signal processing. Many of the methods described draw on well-established theories in music theory and analysis, such as Forte's pitch-class set theory, Schenkerian analysis, the methods of semiotic analysis developed by Ruwet and Nattiez, and Lerdahl and Jackendoff's Generative Theory of Tonal Music.
Interactive Composition: Strategies Using Ableton Live and Max for Live PDF Interactive Composition: Strategies Using Ableton Live and Max for Live PDF
Soft / Music Magazines 9-09-2015
 
Interactive Composition empowers readers with all of the practical skills and insights they need to compose and perform electronic popular music in a variety of popular styles. The book begins by introducing all of the tools involved in creating interactive compositions through the software Ableton Live and Max for Live. compositional objectives.

The following chapters then put the tools to use by both describing particular musical styles and also teaching readers how to compose and perform within these styles using the software. As readers progresses through the book, they will learn to use the software to facilitate their own unique compositional objectives.

This book takes readers through all of the steps in designing interactive music compositions. It is geared toward both beginners as well as intermediate and advanced readers, and so readers with even little experience working with digital audio software will quickly learn how to design powerful systems that facilitate their unique compositional ideas.

A particular feature of this book is that it discusses the historical context of several electronic music styles used by Djs, electronic musicians, and other artists, and then describes, using software, the technical process used in the composition and performance of these styles. Each chapter leads readers to create an original composition in a given style and also discusses the techniques that can be used to perform the piece in an idiomatic fashion.